Mike Smith, Manager of Instructional Technology and Design at BeOne Medicines, reveals 5 proven strategies that combat the forgetting curve and drive real behavior change in sales teams.
Learn how BeOne's "Mission Possible" workshop used gamification and spaced retrieval to increase knowledge scores while keeping 100% remote account managers engaged through mobile-first microlearning.
In this 15-minute session, you'll discover:
You'll see honest program results - including what worked and what clearly didn't.